Cross-Platform GPU-Based Implementation of Lattice Boltzmann Method Solver Using ArrayFire Library

Author:

Takáč MichalORCID,Petráš IvoORCID

Abstract

This paper deals with the design and implementation of cross-platform, D2Q9-BGK and D3Q27-MRT, lattice Boltzmann method solver for 2D and 3D flows developed with ArrayFire library for high-performance computing. The solver leverages ArrayFire’s just-in-time compilation engine for compiling high-level code into optimized kernels for both CUDA and OpenCL GPU backends. We also provide C++ and Rust implementations and show that it is possible to produce fast cross-platform lattice Boltzmann method simulations with minimal code, effectively less than 90 lines of code. An illustrative benchmarks (lid-driven cavity and Kármán vortex street) for single and double precision floating-point simulations on 4 different GPUs are provided.

Funder

Vedecká Grantová Agentúra MŠVVaŠ SR a SAV

Agentúra na Podporu Výskumu a Vývoja

Publisher

MDPI AG

Subject

General Mathematics,Engineering (miscellaneous),Computer Science (miscellaneous)

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