A Virtual Reality Laboratory for Blended Learning Education: Design, Implementation and Evaluation

Author:

Antonelli Dario1ORCID,Christopoulos Athanasios2,Laakso Mikko-Jussi3,Dagienė Valentina4ORCID,Juškevičienė Agnė4,Masiulionytė-Dagienė Vaida5,Mądziel Maksymilian6ORCID,Stadnicka Dorota6ORCID,Stylios Chrysostomos78ORCID

Affiliation:

1. Department of Management and Production Engineering, Politecnico di Torino, 10129 Torino, Italy

2. Center of Learning Analytics, Faculty of Science, University of Turku, FI-20014 Turku, Finland

3. Department of Computing, Faculty of Technology, University of Turku, FI-20014 Turku, Finland

4. Institute of Educational Sciences, Vilnius University, 01513 Vilnius, Lithuania

5. Institute of Data Science and Digital Technologies, Vilnius University, 01513 Vilnius, Lithuania

6. Faculty of Mechanical Engineering and Aeronautics, Rzeszów University of Technology, 35-959 Rzeszów, Poland

7. Department of Informatics and Telecommunication, University of Ioannina, 451 10 Ioannina, Greece

8. Industrial Systems Institute, Athena Research Center, 265 04 Patra, Greece

Abstract

Launched during the pandemic, the EU-funded JANUS project aimed to ensure the continuity of student workshops at universities using a virtual reality (VR) robotics laboratory. With the return to normality, the project has been redesigned to capitalise on the positive outcomes of the experience. The VR lab provides safe and unrestricted access to the labs and experiments with the machines, reducing the consequences of student mistakes and improving the user experience by allowing the experiment to be repeated from different angles, some of which are impossible to access in the real lab. In addition, integration with an interactive learning platform called “ViLLE” allows for continuous assessment of the learning experience. Self-evaluation of the material taught and learned can be integrated with the execution of the exercises that pave the way for Kaizen. Two VR workshops for the blended learning of robotics were developed during the JANUS project. Their evaluation reported favourable responses from the students whose learning performance was indirectly measured.

Funder

JANUS: e-Pedagogy and Virtual Reality Based Robotic Blended Education, ERASMUS+ Programme of the European Union

Publisher

MDPI AG

Subject

Public Administration,Developmental and Educational Psychology,Education,Computer Science Applications,Computer Science (miscellaneous),Physical Therapy, Sports Therapy and Rehabilitation

Reference40 articles.

1. Beyond COVID-19 supernova. Is another education coming?;J. Prof. Cap. Community,2020

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5. (2022, September 15). Janus ERASMUS+ Project. Available online: https://janus.w.prz.edu.pl/.

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