PBL Impact on Learning Outcomes in Computer Engineering: A 12-Year Analysis

Author:

Lara-Bercial Pedro José1ORCID,Gaya-López María Cruz1,Martínez-Orozco Juan-Miguel1,Lavado-Anguera Silvia1ORCID

Affiliation:

1. Department of Science, Technology and Design, Universidad Europea de Madrid, Villaviciosa de Odón, 28670 Madrid, Spain

Abstract

This article describes an evaluation of the Project-Based Learning (PBL) methodology implemented in the STEAM School of Universidad Europea in the Computer Engineering degree. The study raises research questions related to the perception of technical and soft skills acquired by students who used or considered PBL as their primary learning methodology compared to those who did not. Students’ motivation and adaptability to work after graduation have also been examined. The sample of students includes graduates from the last 20 years and therefore analyzes both the period in which the methodology was already implemented (from 2012) and some previous years. The study concludes that students who have identified or experienced PBL as their main learning methodology perceive a better acquisition of technical competencies and some soft skills, as well as better motivation and adaptability to the work environment.

Publisher

MDPI AG

Reference22 articles.

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3. Krathwohl, D.R., Bloom, B.S., and Masia, B.B. (1956). Taxonomy of Educational Objectives: The Classification of Educational Goals, David McKay Company. Book I: Cognitive Domain.

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5. Cánovas Reverte, Ó., Usandizaga, I., and Molina-Carmona, R. (2019). Aprendizaje Basado en Proyectos Entre Asignaturas: Tres Experiencias, Muchas Preguntas y Algunas Respuestas, Asociación de Enseñantes Universitarios de la Informática (AENUI).

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