Proposal for ‘Video Design Study’ to Train the Next Generation of Visual Creators—An Examination of Video Design Study and Its Influence on a Toyota Special Exhibition

Author:

Sugimori Junko1,Arakawa Toshiya2ORCID

Affiliation:

1. Department of Information Technology and Media Design, Nippon Institute of Technology, Miyashiro-machi, Minamisaitama-gun 345-8501, Japan

2. Department of Data Science, Nippon Institute of Technology, Miyashiro-machi, Minamisaitama-gun 345-8501, Japan

Abstract

Presently, in the video production community, large amounts of content are being created. Accordingly, both Arduino Uno and Raspberry Pi are significantly influencing the progression of media arts. Considering this matter, research on media arts is quite important with regard to the estimation and conception of future trends in video content and artwork. Despite this, all content that is created will eventually be forgotten over time. Therefore, when applying new technology and creating new video content, it is necessary to archive a particular movie creator’s hard work in order to save instructions for later generations on how to “design” video content. This study considers the example of projection mapping and elaborates on the importance of Video Design Study. Notably, “clarification of creating method and process”, which is a very important aspect of Video Design Study, is emphasized in this paper. In addition, a specific example of Video Design Study is introduced via the following special exhibitions: “Dreams of Kiichiro” and “Evolution of Toyota: Dreams of Kiichiro and After That.”

Funder

Ministry of Education, Science, Sports and Culture

Publisher

MDPI AG

Subject

Public Administration,Developmental and Educational Psychology,Education,Computer Science Applications,Computer Science (miscellaneous),Physical Therapy, Sports Therapy and Rehabilitation

Reference20 articles.

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