Developing a Serious Game for Rail Services: Improving Passenger Information During Disruption (PIDD)

Author:

Clegg Ben1ORCID,Orme Richard1,Petridis Panagiotis1

Affiliation:

1. Aston Business School, Aston University, Birmingham B4 7ET, UK

Abstract

Managing passenger information during disruption (PIDD) is a significant factor in running effective and quick-to-recover rail operations. Disruptions are unpredictable, and their timely resolution is ultimately dependent on the expert knowledge of experienced frontline staff. The development of frontline employees by their employers usually takes the form of practice reviews and ‘on-the-job’ learning, while academic education majors on theoretical approaches and classroom-based teaching. This paper reports on a novel industry-funded project that has developed a serious game (the ‘Rail Disruption Game’) that combines theory and practice to better manage PIDD for frontline staff in a UK train operating company (TOC). It defines challenges and the development method for the Rail Disruption Game; it also incorporates developer and user feedback. This paper provides insight into how to design, make and deploy a serious game as part of a gamified management process.

Funder

Rail Safety and Standards Board

Publisher

MDPI AG

Subject

Information Systems

Reference53 articles.

1. Office of Rail and Road (ORR) (2012, February 08). Statistical Releases, Available online: https://dataportal.orr.gov.uk/statistics/usage/passenger-rail-usage/.

2. RSSB (2017, September 14). Rail Technical Strategy. Available online: https://www.rssb.co.uk/Library/Future%20Railway/innovation-in-rail-rail-technical-strategy-2012.pdf.

3. Rail Delivery Group (RDG) (2017, September 01). PIDD-29 Wave 1 Research Findings, Available online: http://www.raildeliverygroup.com/about-us/publications.html.

4. Getting to the Root of the Problem in Experiential Learning: Using Problem Solving and Collective Reflection to Improve Learning Outcomes;Miller;J. Manag. Educ.,2016

5. Teaching distribution planning: A problem-based learning approach;Grasas;Int. J. Logist. Manag.,2016

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