Gesture Recognition Based on 3D Human Pose Estimation and Body Part Segmentation for RGB Data Input

Author:

Nguyen Ngoc-Hoang,Phan Tran-Dac-Thinh,Lee Guee-Sang,Kim Soo-Hyung,Yang Hyung-JeongORCID

Abstract

This paper presents a novel approach for dynamic gesture recognition using multi-features extracted from RGB data input. Most of the challenges in gesture recognition revolve around the axis of the presence of multiple actors in the scene, occlusions, and viewpoint variations. In this paper, we develop a gesture recognition approach by hybrid deep learning where RGB frames, 3D skeleton joint information, and body part segmentation are used to overcome such problems. Extracted from the RGB images are the multimodal input observations, which are combined by multi-modal stream networks suited to different input modalities: residual 3D convolutional neural networks based on ResNet architecture (3DCNN_ResNet) for RGB images and color body part segmentation modalities; long short-term memory network (LSTM) for 3D skeleton joint modality. We evaluated the proposed model on four public datasets: UTD multimodal human action dataset, gaming 3D dataset, NTU RGB+D dataset, and MSRDailyActivity3D dataset and the experimental results on these datasets proves the effectiveness of our approach.

Funder

National Research Foundation of Korea

Publisher

MDPI AG

Subject

Fluid Flow and Transfer Processes,Computer Science Applications,Process Chemistry and Technology,General Engineering,Instrumentation,General Materials Science

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2. A Point-2s reinforcement learning biomimetic model for estimating and analyzing human 3D motion posture;Image and Vision Computing;2024-04

3. Proposing Hand Gesture Recognition System Using MediaPipe Holistic and LSTM;2023 International Conference on Advanced Technologies for Communications (ATC);2023-10-19

4. 3D Pose Estimation Using a Global and Local Cross-Attention Mechanism;2023 IEEE International Conference on Imaging Systems and Techniques (IST);2023-10-17

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