Virtual Reality Technology in Architectural Theory Learning: An Experiment on the Module of History of Architecture

Author:

Shanti Zaher1ORCID,Al-Tarazi Dalia1ORCID

Affiliation:

1. Department of Architectural Engineering, Faculty of Engineering Technology, Zarqa University, Zarqa 13110, Jordan

Abstract

The purpose of this study is to determine the significance of incorporating virtual reality (VR) technology as an additional learning aid in the delivery of architectural theory modules. The aim is to expand students’ horizons by utilizing VR as an immersive blended learning resource, particularly after the COVID-19 epidemic pandemic and the emergent need for new ways of delivering higher education. Empirical samples were drawn from a group of participating students in the History of Architecture module. This study adopted a mixed-methods approach comprising a quantitative inquiry (n = 60), which was complemented by a qualitative focus group discussion (n = 15). For the quantitative inquiry, three activities created virtual environments for three instances of Christian churches and cathedrals from the History of Christian Architecture: Hagia Sofia Cathedral, Notre Dame Cathedral, and Santa Maria del Fiore Cathedral. This was conducted during a 13-week teaching semester, with two groups of students voluntarily taking part in each activity: a VR group and a non-VR group. Following each activity, both groups responded to the same set of questions in order to assess the impact of using VR technologies on students’ cognitive and analytical understanding of the related building. A focus group was formed with the participating students to enhance their understanding of the results of the quantitative inquiry. The findings of the research show an increase in student learning experience and knowledge recollection when using VR in comparison to conventional teaching methods. The findings emphasize the role of digital technologies in enhancing students’ learning experiences, in particular, as a tool for sustainable approaches to teaching. This research expands knowledge and understanding about the use of VR in the History of Architecture pedagogy by examining its effectiveness as a medium of instruction. Furthermore, this study provides recommendations for adopting and incorporating new technologies in higher education for a better learning environment.

Publisher

MDPI AG

Subject

Management, Monitoring, Policy and Law,Renewable Energy, Sustainability and the Environment,Geography, Planning and Development,Building and Construction

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3