Abstract
The current computer technology facilitates the processing of large volumes of information in architectural design teams, in parallel with recent advances in-flight automation in unmanned aerial vehicles (UAVs) along with lower costs, facilitates their use to capture aerial photographs and obtain orthophotographs and 3D models of relief and terrain textures. With these technologies, 3D models can be produced that allow different geometric configurations of the distribution of construction elements on the ground to be analyzed. This article presents the process of implementation in a terrain integrated into the early stages of architectural design. A methodology is proposed that covers the detailed capture of terrain, the relationship with the architectural design environment, and its implementation on the plot. As a novelty, an inverse perspective to the remaining disciplines is presented, from the inside of the object to the outside. The proposed methodology for the use of UAVs integrates terrain capture, generation of the 3D mesh, superimposition of environmental realities and architectural design using building information modeling (BIM) technologies. In addition, it represents the beginning of a line of research on the implementation of the plot and the layout of foundations using UAVs. The results obtained in the study carried out in three different projects comparing traditional technologies with the integration of UAVs + BIM show a clear improvement in the second option. The use of new technologies applied to the execution and control of work not only improves accuracy but also reduces errors and saves time, which undoubtedly indicates significant savings in costs and deviations in the project.
Subject
General Earth and Planetary Sciences
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