Displacement Mapping as a Highly Flexible Surface Texturing Tool for Additively Photopolymerized Components

Author:

Bail Robert1ORCID,Lee Dong Hyun2

Affiliation:

1. Graduate School of Convergent Systems Engineering, Dankook University, Yongin 16890, Republic of Korea

2. Department of Polymer Science and Engineering, Dankook University, Yongin 16890, Republic of Korea

Abstract

Displacement mapping is a computer graphics technique that enables the design of components with regularly or randomly textured surfaces that can be quickly materialized on a three-dimensional (3D) printer when needed. This approach is, in principle, more flexible, faster, and more economical compared to conventional texturing methods, but the accuracy of the texture depends heavily on the parameters used. The purpose of this study is to demonstrate how to produce a surface-textured part using polygonal (mesh) modeling software and a photopolymerizable resin and to develop a universal methodology to predict the dimensional accuracy of the model file log combined with a resin 3D printer. The printed components were characterized on a scanning confocal microscope. In the setup used in this study, the mesh size had to be reduced to 10% of the smallest feature size, and the textured layer had to be heavily (×4.5) overexposed to achieve the desired accuracy. As a practical application, two functional stamps with a regular (honeycomb) and a random texture, respectively, were successfully manufactured. The insights gained will be of great benefit for quickly and cost-effectively producing components with innovative patterns and textures for a variety of hobby, industrial, and biomedical applications.

Funder

Korean Government

University Innovation Support Program for Dankook University in 2023

Publisher

MDPI AG

Reference42 articles.

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