Developing a Multitasking Augmented Reality Application for Theatrical and Cultural Content

Author:

Mamakou Irene1ORCID,Karafotias Georgios2ORCID,Gkourdoglou Gabriel2,Loumos Georgios3,Kargas Antonios4ORCID,Varoutas Dimitrios2ORCID

Affiliation:

1. Department of International and European Studies, University of Piraeus, 18534 Piraeus, Greece

2. Department of Telecommunications and Informatics, National and Kapodistrian University of Athens, 10672 Athens, Greece

3. Content Management in Culture P.C., 10680 Athens, Greece

4. Department of Business Administration, University of West Attica, 12243 Aigaleo, Greece

Abstract

Implementing digital technologies, such as augmented reality and 3D modeling, to various cultural sectors is an ongoing procedure, especially favorable after the COVID-19 pandemic. Even though such technologies are common to museums, galleries and archaeological places all over the world, little research or practical cases have been developed when it comes to theaters and theatrical costumes. The proposed research article describes the methodology of both reference material collection and application development, while an analysis of functions and aesthetic results are described, especially when it comes to 3D modeling. This paper’s aim is to reveal that theatrical operations (as part of the cultural sector) as well as structured parts (such as acts, performances and costumes) can be preserved and served to larger audiences via technological means, such as an augmented reality application.

Funder

European Regional Development Fund

Publisher

MDPI AG

Reference47 articles.

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3. Brown, B., Maccoll, I., Chalmers, M., and Galani, A. (2003, January 5–10). Lessons from the Lighthouse: Collaboration in a shared mixed reality system. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Fort Lauderdale, FL, USA. Available online: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.2438.

4. Grinter, R.E., Aoki, P.M., Szymanski, M.H., Thornton, J.D., Woodruff, A., and Hurst, A. (2002, January 16–20). Revisiting the visit: Understanding how technology can shape the museum visit. Proceedings of the 2002 ACM Conference on Computer Supported Cooperative Work—CSCW ’02, New Orleans, LA, USA.

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