Usability Evaluation with Eye Tracking: The Case of a Mobile Augmented Reality Application with Historical Images for Urban Cultural Heritage
Author:
Szekely Diana1, Vert Silviu1ORCID, Rotaru Oana1, Andone Diana2ORCID
Affiliation:
1. Communications Department, Politehnica University of Timisoara, 300223 Timisoara, Romania 2. eLearning Center, Politehnica University of Timisoara, 300223 Timisoara, Romania
Abstract
Eye-tracking technologies have matured significantly in recent years and have become more affordable and easier to use. We investigated how eye-tracking technology can be applied to evaluate the usability of mobile augmented reality applications with historical images for urban cultural heritage. The experiment involved a series of complex user evaluation sessions, combining semi-structured interviews, observations, think-aloud protocol, SUS questionnaire, and product reaction cards, complemented by eye tracking, to gather insights on the Spotlight Timisoara AR mobile application, part of a digital storytelling multiplatform for the city of Timisoara (Romania), soon to be European Capital of Culture in 2023. The results indicate strong and weak aspects of the application, both as expressed by the participants and as derived from analyzing the eye-tracking data. The paper also lists the main challenges we identified in using eye-tracking equipment to evaluate the usability of such mobile augmented reality applications for urban outdoor heritage.
Funder
Politehnica University of Timisoara
Subject
Materials Science (miscellaneous),Archeology,Conservation
Reference31 articles.
1. Boboc, R.G., Băutu, E., Gîrbacia, F., Popovici, N., and Popovici, D.-M. (2022). Augmented Reality in Cultural Heritage: An Overview of the Last Decade of Applications. Appl. Sci., 12. 2. Tiriteu, D., and Vert, S. (2020, January 22–23). Usability Testing of Mobile Augmented Applications for Cultural Heritage—A Systematic Literature Review. Proceedings of the Rochi-International Conference on Human-Computer Interaction, Online. 3. Vert, S., Andone, D., Ternauciuc, A., Mihaescu, V., Rotaru, O., Mocofan, M., Orhei, C., and Vasiu, R. (2021). User Evaluation of a Multi-Platform Digital Storytelling Concept for Cultural Heritage. Mathematics, 9. 4. Goldberg, J.H., and Wichansky, A.M. (2003). The Mind’s Eye, Elsevier. 5. Naspetti, S., Pierdicca, R., Mandolesi, S., Paolanti, M., Frontoni, E., and Zanoli, R. (2016). Augmented Reality, Virtual Reality, and Computer Graphics, Springer.
Cited by
1 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
|
|