Roman Model-Books as a Resource for Digital Architectural Reconstructions

Author:

Souček Josef

Abstract

Upon examination of Roman landscape paintings preserved in situ and in museums of Naples and Rome, additional evidence has been found for the additive character of creation of imaginary landscapes as well as evidence for using standardized elements and whole scene compositions in Roman painting. This attitude is compared to the modern way of creating virtual landscapes—computer game level design and the process called “kitbashing”. I propose that both these processes share the same task to create a familiar landscape using a visual language understandable to its contemporary viewer, but also a very similar method of using predefined elements.

Funder

Ministerstvo Kultury

Publisher

MDPI AG

Subject

General Mathematics

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