Author:
Tian Liang,Liu Jing,Guo Wei
Abstract
Face reconstruction is a popular topic in 3D vision system. However, traditional methods often depend on monocular cues, which contain few feature pixels and only use their location information while ignoring a lot of textural information. Furthermore, they are affected by the accuracy of the feature extraction method and occlusion. Here, we propose a novel facial reconstruction framework that accurately extracts the 3D shapes and poses of faces from images captured at multi-views. It extends the traditional method using the monocular bilinear model to the multi-view-based bilinear model by incorporating the feature prior constraint and the texture constraint, which are learned from multi-view images. The feature prior constraint is used as a shape prior to allowing us to estimate accurate 3D facial contours. Furthermore, the texture constraint extracts a high-precision 3D facial shape where traditional methods fail because of their limited number of feature points or the mostly texture-less and texture-repetitive nature of the input images. Meanwhile, it fully explores the implied 3D information of the multi-view images, which also enhances the robustness of the results. Additionally, the proposed method uses only two or more uncalibrated images with an arbitrary baseline, estimating calibration and shape simultaneously. A comparison with the state-of-the-art monocular bilinear model-based method shows that the proposed method has a significantly higher level of accuracy.
Funder
Natural Science Foundation of Hebei Province
National Natural Science Foundation of China
Subject
Electrical and Electronic Engineering,Biochemistry,Instrumentation,Atomic and Molecular Physics, and Optics,Analytical Chemistry
Cited by
5 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献