Interactive Game-Based Platform System for Assessing and Improving Posture Control in the Elderly

Author:

Sun Pi-Chang12,Kao Chen-Yang3,Kao Chung-Lan24ORCID,Wei Shun-Hwa3

Affiliation:

1. Department of Rehabilitation Medicine, Taipei City Hospital, Taipei City 11556, Taiwan

2. School of Medicine, National Yang Ming Chiao Tung University, Taipei City 11221, Taiwan

3. Department of Physical Therapy and Assistive Technology, National Yang Ming Chiao Tung University, Taipei City 11221, Taiwan

4. Department of Physical Medicine and Rehabilitation, Taipei Veterans General Hospital, Taipei City 11217, Taiwan

Abstract

Inadequate response to balance perturbations lead to posture instability in the elderly. The fall risks are increased by a reduced capacity to control the center of pressure (COP) displacement within the safety limit of the supporting base. This study developed an interactive evaluation and training platform. The system incorporated a computerized program with instantaneous force plate evaluation. Ten young subjects underwent a baseline evaluation and twenty-nine community-dwelling elderly received pre- and post-intervention testing. The ability to reach the stability limit was assessed by measuring the maximum voluntary excursion of the COP in anterior–posterior and medial–lateral directions. Functional mobility tests including Berg Balance Scale, Timed-Up-and-Go and functional reach were used as functional outcomes. The experimental group (n = 15) received a 40 min intervention three times a week for six weeks. The interactive game-based training focused on multi-directional weight shifting by tracing a COPcontrolled target to challenge an individual’s stability limit. The control group (n = 14) maintained daily activities as usual. The young group revealed a superior COP displacement through active ankle control than the elderly, especially in the anterior–posterior direction. The experimental group improved their COP displacement control more in the medial–lateral direction due to the predominant side-to-side gameplay movement. The functional outcome measures were also significantly improved after training. Using the COPcontrolled game-based program, the stability limit was challenged to facilitate dynamic posture control by an incremental increase in self-initiated perturbations. The platform system could assist in transferring the immediate training effects into daily functional mobility in the elderly.

Publisher

MDPI AG

Subject

Bioengineering

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