Abstract
Recreation of the past—of historical buildings—sits at the intersection of the spatio-temporal manifestation of cultural memories, socio-cultural meanings, values, and identity remolds, and refines the existing understanding and sense of place. Digital technologies have become a popular tool in recreation of the past by creating a new body of knowledge and historical discourse based on identifying the gaps within our written histories. Designers and policymakers around the world have been exploring various tools and technologies, such as diachronic modeling, yet there is a gap in evidence-based understanding regarding the actual functioning and success of applications for placemaking. This paper, therefore, sets out to scrutinize the role of digital technologies in facilitating digital placemaking. To do so, it investigates the potential of a new “digital heritage” narrative in the revival of the lost architectural narrative of the Dennys Lascelles wool store, Geelong. The proposed paper aims to investigate the potential of a new “digital heritage” narrative and storytelling as a means towards a digital placemaking framework. While exploring the new and unique capabilities provided by the digital narrative in capturing, simulating, and disseminating lost heritage, it will further imbue a sense of place by connecting the everyday city dweller.
Subject
General Earth and Planetary Sciences
Reference40 articles.
1. The and Death of the Bow Truss wool store (Geelong, Vic): Catch 22 on Corio Bay;Willingham;Vic. Hist. J.,1990
2. Practices of place-making through locative media artworks
3. see me, feel me, touch me, hear me
4. Aesthetic capital
5. Crowdsourcing safety perceptions of people: Opportunities and limitations;Traunmueller,2015
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献