Chatbots for Cultural Venues: A Topic-Based Approach

Author:

Bouras Vasilis1,Spiliotopoulos Dimitris2ORCID,Margaris Dionisis3ORCID,Vassilakis Costas1ORCID,Kotis Konstantinos4ORCID,Antoniou Angeliki5ORCID,Lepouras George1ORCID,Wallace Manolis1ORCID,Poulopoulos Vassilis3ORCID

Affiliation:

1. Department of Informatics and Telecommunications, University of the Peloponnese, 22131 Tripoli, Greece

2. Department of Management Science and Technology, University of the Peloponnese, 22131 Tripoli, Greece

3. Department of Digital Systems, University of the Peloponnese, 23100 Sparta, Greece

4. Intelligen Systems Research Lab (i-Lab), Department of Cultural Technology and Communication, University of the Aegean, 81100 Mytilene, Greece

5. Department of Archival, Library and Information Studies, University of West Attica, 12243 Egaleo, Greece

Abstract

Digital assistants—such as chatbots—facilitate the interaction between persons and machines and are increasingly used in web pages of enterprises and organizations. This paper presents a methodology for the creation of chatbots that offer access to museum information. The paper introduces an information model that is offered through the chatbot, which subsequently maps the museum’s modeled information to structures of DialogFlow, Google’s chatbot engine. Means for automating the chatbot generation process are also presented. The evaluation of the methodology is illustrated through the application of a real case, wherein we developed a chatbot for the Archaeological Museum of Tripolis, Greece.

Funder

EU

Publisher

MDPI AG

Subject

Computational Mathematics,Computational Theory and Mathematics,Numerical Analysis,Theoretical Computer Science

Reference53 articles.

1. Maroević, I. (1995). Museum, Media, Message, Routledge.

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3. Development of a Mobile-Based Hostel Location and Recommendation Chatbot System;Isinkaye;Int. J. Inf. Technol. Comput. Sci.,2022

4. How Affordances of Chatbots Cross the Chasm between Social and Traditional Enterprise Systems;Stoeckli;Electron. Mark.,2020

5. Malleable End-User Software;Richter;Bus. Inf. Syst. Eng.,2013

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