Abstract
Viewshed analysis is of great interest to location optimization, environmental planning, ecology and tourism. There have been plenty of viewshed analysis methods which are generally time-consuming and among these methods, the XDraw algorithm is one of the fastest algorithms and has been widely adopted in various applications. Unfortunately, XDraw suffers from chunk distortion which greatly lowers the accuracy, which limits the application of XDraw to a certain extent. Previous works failed to remove chunk distortion because they are unaware of the underlying contribution relationship. In this paper, we propose HiXDraw—an improved XDraw algorithm free of chunk distortion. We first uncover the causation of chunk distortion from an innovative contributing perspective. Instead of recording LOS (line-of-sight) height, we use a new auxiliary grid to preserve contributing points. By preventing improper terrain data from contributing to determining the visibility, we significantly improve the accuracy of the outcome viewshed. The experimental results reveal that the error rate largely decreases by 65%. Given the same computing time, HiXDraw is more accurate than previous improvements in XDraw. To validate the removal of chunk distortion, we also present a pillar experiment.
Funder
National Natural Science Foundation of China
Subject
Earth and Planetary Sciences (miscellaneous),Computers in Earth Sciences,Geography, Planning and Development
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