Effects of AR-Based Home Appliance Agents on User’s Perception and Maintenance Behavior

Author:

Baba Takeru1,Isoyama Naoya1ORCID,Uchiyama Hideaki1ORCID,Sakata Nobuchika2,Kiyokawa Kiyoshi1

Affiliation:

1. Graduate School of Science and Technology, Nara Institute of Science and Technology, 8916-5 Takayamacho, Ikoma 630-0192, Nara, Japan

2. Faculty of Advanced Science and Technology, Ryukoku University, 1-5 Yokotani, Seta Oe-cho, Otsu 520-2194, Shiga, Japan

Abstract

Maintenance of home appliances can be tedious. Maintenance work can be physically demanding and it is not always easy to know the cause of a malfunctioning appliance. Many users need to motivate themselves to perform maintenance work and consider it ideal for home appliances to be maintenance-free. On the other hand, pets and other living creatures can be taken care of with joy and without much pain, even if they are difficult to take care of. To alleviate the hassle associated with the maintenance of home appliances, we propose an augmented reality (AR) system to superimpose an agent over the home appliance of concern who changes their behavior according to the internal state of the appliance. Taking a refrigerator as an example, we verify whether such AR agent visualization motivates users to perform maintenance work and reduces the associated discomfort. We designed a cartoon-like agent and implemented a prototype system using a HoloLens 2, which can switch between several animations depending on the internal state of the refrigerator. Using the prototype system, a Wizard of Oz user study comparing three conditions was conducted. We compared the proposed method (Animacy condition), an additional behavior method (Intelligence condition), and a text-based method as a baseline for presenting the refrigerator state. In the Intelligence condition, the agent looked at the participants from time to time as if it was aware of them and exhibited help-seeking behavior only when it was considered that they could take a short break. The results show that both the Animacy and Intelligence conditions induced animacy perception and a sense of intimacy. It was also evident that the agent visualization made the participants feel more pleasant. On the other hand, the sense of discomfort was not reduced by the agent visualization and the Intelligence condition did not improve the perceived intelligence or the sense of coercion further compared to the Animacy condition.

Funder

JSPS KAKENHI

Publisher

MDPI AG

Subject

Electrical and Electronic Engineering,Biochemistry,Instrumentation,Atomic and Molecular Physics, and Optics,Analytical Chemistry

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