Improving User’s Experience in Exploring Knowledge Structures: A Gamifying Approach

Author:

Breckner BrigitteORCID,Săcărea ChristianORCID,Zavaczki Raul-Robert

Abstract

Gamifying user experience while navigating knowledge structures is the new paradigm in online learning and improving human–computer interaction. Learning by playing and learning by doing lie at the core of this approach. Rooted in the paradigm of Conceptual Knowledge Processing and conceptual landscapes of knowledge, this research proposes an immersive experience in 3D knowledge structures, the VR FCA project. We exemplify this experience, at least the amount possible in a journal paper, by using data sets about topological spaces, a mathematical field which is notoriously hard to grasp by beginners or sometimes even at an intermediate level. We present the stages of this project, the technologies we have used in the implementation and also some basics of Formal Concept Analysis (FCA), the mathematical theory which lies at heart of Conceptual Knowledge Processing.

Funder

Babeș-Bolyai University

Publisher

MDPI AG

Subject

General Mathematics,Engineering (miscellaneous),Computer Science (miscellaneous)

Reference17 articles.

1. Scripts, Plans, Goals, and Understanding: An Inquiry Into Human Knowledge Structures;Schank,2013

2. Knowledge structures for integrating working and learning: A reflection on a decade of learning technology research for workplace learning

3. Conceptual Landscapes of Knowledge: A Pragmatic Paradigm for Knowledge Processing;Wille,1999

4. Restructuring Lattice Theory: An Approach Based on Hierarchies of Concepts

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