Modeling and Simulation of Pedestrian Movement Planning Around Corners

Author:

Dias ,Abdullah ,Sarvi ,Lovreglio ,Alhajyaseen

Abstract

: Owing to the complexity of behavioral dynamics and mechanisms associated with turning maneuvers, capturing pedestrian movements around corners in a mathematical model is a challenging task. In this study, minimum jerk and one-thirds power law concepts, which have been initially applied in neurosciences and brain research domains, were utilized in combination to model pedestrian movement planning around bends. Simulation outputs explained that the proposed model could realistically represent the behavioral characteristics of pedestrians walking through bends. Comparison of modeled trajectories with empirical data demonstrated that the accuracy of the model could further be improved by using appropriate parameters in the one-thirds power law equation. Sensitivity analysis explained that, although the paths were not sensitive to the boundary conditions, speed and acceleration profiles could be remarkably varied depending on boundary conditions. Further, the applicability of the proposed model to estimate trajectories of pedestrians negotiating bends under different entry, intermediate, and exit conditions was also identified. The proposed model can be applied in microscopic simulation platforms, virtual reality, and driving simulator applications to provide realistic and accurate maneuvers around corners.

Publisher

MDPI AG

Subject

Management, Monitoring, Policy and Law,Renewable Energy, Sustainability and the Environment,Geography, Planning and Development

Cited by 11 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Visual-Information-Driven Model for Crowd Simulation Using Temporal Convolutional Network;IEEE Transactions on Intelligent Transportation Systems;2024-09

2. Modeling of pedestrian turning behavior and prediction of pedestrian density distribution;Physica A: Statistical Mechanics and its Applications;2023-11

3. Unfreezing autonomous vehicles with game theory, proxemics, and trust;Frontiers in Computer Science;2022-10-13

4. Pedestrian Models for Autonomous Driving Part II: High-Level Models of Human Behavior;IEEE Transactions on Intelligent Transportation Systems;2021-09

5. Research on walking efficiency of passengers around corner of subway station;Physica A: Statistical Mechanics and its Applications;2021-07

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