Gamified VR Storytelling for Cultural Tourism Using 3D Reconstructions, Virtual Humans, and 360° Videos
Author:
Affiliation:
1. Foundation for Research and Technology Hellas, Institute of Computer Science, N. Plastira 100, Vassilika Vouton, GR-700 13 Heraklion, Greece
2. Computer Science Department, University of Crete, Voutes Campus, GR-700 13 Heraklion, Greece
Abstract
Publisher
MDPI AG
Link
https://www.mdpi.com/2227-7080/12/6/73/pdf
Reference95 articles.
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3. From museum to original site: A 3d environment for virtual visits to finds re-contextualized in their original setting;Gabellone;Proceedings of the 2013 Digital Heritage International Congress (DigitalHeritage),2013
4. A digital look at physical museum exhibits: Designing personalized stories with handheld Augmented Reality in museums;Keil;Proceedings of the 2013 Digital Heritage International Congress (DigitalHeritage),2013
5. Carrozzino, M., Colombo, M., Tecchia, F., Evangelista, C., and Bergamasco, M. (2018). Comparing different storytelling approaches for virtual guides in digital immersive museums. Augmented Reality, Virtual Reality, and Computer Graphics: Proceedings of the 5th International Conference, AVR 2018, Otranto, Italy, 24–27 June 2018, Proceedings, Part II 5, Springer International Publishing.
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