Abstract
A triangular mesh obtained by scanning 3D models typically contains holes. We present an effective technique for filling a hole in a triangular mesh in geometric modeling. Simple triangulation of a hole is refined and remeshed iteratively to generate an initial patch. The generated patch is then enhanced to become a target patch by minimizing the variation of principal curvatures. In discrete approximation, this produces a third-order Laplacian system of sparse symmetric positive definite matrix, and the symmetry can efficiently be used to find the robust solutions to the given Laplacian system. Laplacian smoothing of the target patch is defined as a source patch. The shape difference between two corresponding vertices of the source and the target patches is measured in terms of Euclidean distance and curvature variation. On the basis of the shape difference and a user-specified control parameter, different blending weights are determined for each vertex, and the final patch is generated by blending two patches. We demonstrate the effectiveness of our technique by discussing several examples. The experimental results show that our technique can effectively restore salient geometric features of the original shape.
Subject
Physics and Astronomy (miscellaneous),General Mathematics,Chemistry (miscellaneous),Computer Science (miscellaneous)
Cited by
3 articles.
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