Abstract
Scoliosis is one of the most frequently occurring morphological problems in people. People with such an abnormal curve of the spine face a huge problem, not only from the medical point of view but also from that of garment design and production processes. The current paper brings a novel designing technique to develop an adaptive 3D model of the complicated anatomical shape of the human vertebrae using 3D digitization technologies. Even though it is not as accurate as scanning approaches, it is accurate enough for several applications, including visualization and constructing statistical shape models. Thus, the adaptive model will further integrate with the full skeleton and then to the body shapes of scoliosis patients, not only for an easy garment design process but also to produce comfortable and high-performance garments. The model has also the benefit of adjusting for each tissue to all kinds of spine parameters, such as the height and the angles of the bones and disks (especially the three characteristic planes: sagittal, coronal, and transverse). Thus, the full adaptive skeleton model and later its garment design system, considering the current adaptive vertebrae model for fitted, comfortable and well-performing scoliosis patients garment products, could be developed.
Funder
SMDTex program funded by European commission
Subject
Fluid Flow and Transfer Processes,Computer Science Applications,Process Chemistry and Technology,General Engineering,Instrumentation,General Materials Science
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