Multiagent Manuvering with the Use of Reinforcement Learning

Author:

Orłowski Mateusz12ORCID,Skruch Paweł12ORCID

Affiliation:

1. Aptiv Services Poland S.A., ul. Podgórki Tynieckie 2, 30-399 Cracow, Poland

2. Department of Automatic Control and Robotics, AGH University of Science and Technology, Adam Mickiewicz Avenue 30/B1, 30-059 Krakow, Poland

Abstract

This paper presents an approach for defining, solving, and implementing dynamic cooperative maneuver problems in autonomous driving applications. The formulation of these problems considers a set of cooperating cars as part of a multiagent system. A reinforcement learning technique is applied to find a suboptimal policy. The key role in the presented approach is a multiagent maneuvering environment that allows for the simulation of car-like agents within an obstacle-constrained space. Each of the agents is tasked with reaching an individual goal, defined as a specific location in space. The policy is determined during the reinforcement learning process to reach a predetermined goal position for each of the simulated cars. In the experiments, three road scenarios—zipper, bottleneck, and crossroads—were used. The trained policy has been successful in solving the cooperation problem in all scenarios and the positive effects of applying shared rewards between agents have been presented and studied. The results obtained in this work provide a window of opportunity for various automotive applications.

Publisher

MDPI AG

Subject

Electrical and Electronic Engineering,Computer Networks and Communications,Hardware and Architecture,Signal Processing,Control and Systems Engineering

Reference46 articles.

1. Van Hasselt, H., Guez, A., and Silver, D. (2016, January 12–17). Deep Reinforcement Learning with Double Q-learning. Proceedings of the 30th AAAI Conference on Artificial Intelligence, AAAI 2016, Phoenix, AZ, USA.

2. Schulman, J., Wolski, F., Dhariwal, P., Radford, A., and Openai, O.K. (2017). Proximal Policy Optimization Algorithms. arXiv.

3. Haarnoja, T., Zhou, A., Hartikainen, K., Tucker, G., Ha, S., Tan, J., Kumar, V., Zhu, H., Gupta, A., and Abbeel, P. (2018). Soft Actor-Critic Algorithms and Applications. arXiv.

4. Silver, D., Hubert, T., Schrittwieser, J., Antonoglou, I., Lai, M., Guez, A., Lanctot, M., Sifre, L., Kumaran, D., and Graepel, T. (2017). Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm. arXiv.

5. Kurach, K., Raichuk, A., Stańczyk, P., Zaja̧c, M., Bachem, O., Espeholt, L., Riquelme, C., Vincent, D., Michalski, M., and Bousquet, O. (2020, January 7–12). Google Research Football: A Novel Reinforcement Learning Environment. Proceedings of the AAAI 2020—34th AAAI Conference on Artificial Intelligence, New York, NY, USA.

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3