Non-Rigid Point Cloud Matching Based on Invariant Structure for Face Deformation
-
Published:2023-02-06
Issue:4
Volume:12
Page:828
-
ISSN:2079-9292
-
Container-title:Electronics
-
language:en
-
Short-container-title:Electronics
Author:
Li Ying1, Weng Dongdong12, Chen Junyu3
Affiliation:
1. Beijing Engineering Research Center of Mixed Reality and Advanced Display, School of Optics and Photonics, Beijing Institute of Technology, Beijing 100081, China 2. AICFVE of Beijing Film Academy, 4 Xitucheng Rd, Haidian, Beijing 100088, China 3. Advanced Research Center for Digitalization of the Traditional Drama, The Central Academy of Drama, 39 Dong Mianhua Hutong, Dongcheng, Beijing 100710, China
Abstract
In this paper, we present a non-rigid point cloud matching method based on an invariant structure for face deformation. Our work is guided by the realistic needs of 3D face reconstruction and re-topology, which critically need support for calculating the correspondence between deformable models. Our paper makes three main contributions: First, we propose an approach to normalize the global structure features of expressive faces using texture space properties, which decreases the variation magnitude of facial landmarks. Second, we make a modification to the traditional shape context descriptor to solve the problem of regional cross-mismatch. Third, we collect a dataset with various expressions. Ablation studies and comparative experiments were conducted to investigate the performance of the above work. In face deformable cases, our method achieved 99.89% accuracy on our homemade face dataset, showing superior performance over some other popular algorithms. In this way, it can help modelers to build digital humans more easily based on the estimated correspondence of facial landmarks, saving a lot of manpower and time.
Subject
Electrical and Electronic Engineering,Computer Networks and Communications,Hardware and Architecture,Signal Processing,Control and Systems Engineering
Reference40 articles.
1. Fang, Z., Cai, L., and Wang, G. (2021, January 4–6). MetaHuman Creator The starting point of the metaverse. Proceedings of the 2021 International Symposium on Computer Technology and Information Science (ISCTIS), Guilin, China. 2. Zhang, X., Yang, D., Yow, C.H., Huang, L., Wu, X., Huang, X., Guo, J., Zhou, S., and Cai, Y. (2022). Metaverse for Cultural Heritages. Electronics, 11. 3. Learning an animatable detailed 3D face model from in-the-wild images;Feng;ACM Trans. Graph.,2021 4. Single-shot high-quality facial geometry and skin appearance capture;Riviere;ACM Trans. Graph.,2020 5. Fang, Z., Cai, L., and Wang, G. (2020, January 23–28). Self-supervised monocular 3d face reconstruction by occlusion-aware multi-view geometry consistency. Proceedings of the European Conference on Computer Vision (ECCV), Glasgow, UK.
|
|