Abstract
In many types of music, percussion plays an essential role to establish the rhythm and the groove of the music. Algorithms that can decompose the percussive signal into its constituent components would therefore be very useful, as they would enable many analytical and creative applications. This paper describes a method for the unsupervised decomposition of percussive recordings, building on the non-negative matrix factor deconvolution (NMFD) algorithm. Given a percussive music recording, NMFD discovers a dictionary of time-varying spectral templates and corresponding activation functions, representing its constituent sounds and their positions in the mix. We observe, however, that the activation functions discovered using NMFD do not show the expected impulse-like behavior for percussive instruments. We therefore enforce this behavior by specifying that the activations should take on binary values: either an instrument is hit, or it is not. To this end, we rewrite the activations as the output of a sigmoidal function, multiplied with a per-component amplitude factor. We furthermore define a regularization term that biases the decomposition to solutions with saturated activations, leading to the desired binary behavior. We evaluate several optimization strategies and techniques that are designed to avoid poor local minima. We show that incentivizing the activations to be binary indeed leads to the desired impulse-like behavior, and that the resulting components are better separated, leading to more interpretable decompositions.
Funder
Fonds Wetenschappelijk Onderzoek
Flemish Government under the “Onderzoeksprogramma Artificiële Intelligentie (AI) Vlaanderen” programme
Subject
Electrical and Electronic Engineering,Computer Networks and Communications,Hardware and Architecture,Signal Processing,Control and Systems Engineering
Cited by
6 articles.
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