A Player-Specific Framework for Cricket Highlights Generation Using Deep Convolutional Neural Networks

Author:

Mahum RabbiaORCID,Irtaza Aun,Rehman Saeed Ur,Meraj TalhaORCID,Rauf Hafiz TayyabORCID

Abstract

Automatic ways to generate video summarization is a key technique to manage huge video content nowadays. The aim of video summaries is to provide important information in less time to viewers. There exist some techniques for video summarization in the cricket domain, however, to the best of our knowledge our proposed model is the first one to deal with specific player summaries in cricket videos successfully. In this study, we provide a novel framework and a valuable technique for cricket video summarization and classification. For video summary specific to the player, the proposed technique exploits the fact i.e., presence of Score Caption (SC) in frames. In the first stage, optical character recognition (OCR) is applied to extract text summary from SC to find all frames of the specific player such as the Start Frame (SF) to the Last Frame (LF). In the second stage, various frames of cricket videos are used in the supervised AlexNet classifier for training along with class labels such as positive and negative for binary classification. A pre-trained network is trained for binary classification of those frames which are attained from the first phase exhibiting the performance of a specific player along with some additional scenes. In the third phase, the person identification technique is employed to recognize frames containing the specific player. Then, frames are cropped and SIFT features are extracted from identified person to further cluster these frames using the fuzzy c-means clustering method. The reason behind the third phase is to further optimize the video summaries as the frames attained in the second stage included the partner player’s frame as well. The proposed framework successfully utilizes the cricket videoo dataset. Additionally, the technique is very efficient and useful in broadcasting cricket video highlights of a specific player. The experimental results signify that our proposed method surpasses the previously stated results, improving the overall accuracy of up to 95%.

Publisher

MDPI AG

Subject

Electrical and Electronic Engineering,Computer Networks and Communications,Hardware and Architecture,Signal Processing,Control and Systems Engineering

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