Abstract
Digitalization of human taste has been on the back burners of multi-sensory media until the beginning of the decade, with audio, video, and haptic input/output(I/O) taking over as the major sensory mechanisms. This article reviews the consolidated literature on augmented reality (AR) in the modulation and stimulation of the sensation of taste in humans using low-amplitude electrical signals. Describing multiple factors that combine to produce a single taste, various techniques to stimulate/modulate taste artificially are described. The article explores techniques from prominent research pools with an inclination towards taste modulation. The goal is to seamlessly integrate gustatory augmentation into the commercial market. It highlights core benefits and limitations and proposes feasible extensions to the already established technological architecture for taste stimulation and modulation, namely, from the Internet of Things, artificial intelligence, and machine learning. Past research on taste has had a more software-oriented approach, with a few trends getting exceptions presented as taste modulation hardware. Using modern technological extensions, the medium of taste has the potential to merge with audio and video data streams as a viable multichannel medium for the transfer of sensory information.
Subject
Electrical and Electronic Engineering,Computer Networks and Communications,Hardware and Architecture,Signal Processing,Control and Systems Engineering
Cited by
12 articles.
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