Smartphone-Enabled Interaction on Large Displays—A Web-Technology-Based Approach

Author:

Smolić Ema1,Boras Bartol1ORCID,Horvat Marko1ORCID,Jagušt Tomislav1ORCID

Affiliation:

1. Department of Applied Computing, Faculty of Electrical Engineering and Computing, University of Zagreb, Unska 3, HR-10000 Zagreb, Croatia

Abstract

This paper proposes the design and implementation of a system for simultaneous communication of several users over a single display, such as large public displays or video walls. Motivated by the lack of software frameworks that are both free and suited for the desired level of complexity, we present a novel, out-of-the-box solution for collaborative and remotely controlled application use. The solution is based exclusively on web technologies, thus significantly facilitating usability and reach, and eliminating the need for additional software installations or the use of additional devices. The architecture of the developed solution is modular and comprises three main components: (1) the environment, (2) the remote controllable application (RCA), and (3) the controller. The environment serves as a central hub that manages the data flow and ensures synchronization between the user devices. The RCA, which runs on the large display, serves as the interface for interacting with the content, while the controller, which is loaded on the users’ smartphones, enables control and interaction with the RCA in real time. By using web sockets and a server–client architecture, the system supports device- and platform-independent remote control and centralized collaboration through an off-the-shelf communication framework entirely flexible regarding client application. In order to demonstrate the possibilities of the proposed system, several different scenarios were covered, and solutions were implemented and tested on a large display in the faculty lobby.

Publisher

MDPI AG

Reference33 articles.

1. Alt, F., Shirazi, A.S., Kubitza, T., and Schmidt, A. (2013). CHI ’13: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM.

2. Khan, A.M., Arsov, I., Preda, M., Chabridon, S., and Beugnard, A. (2012). SIMUTools ’10: Proceedings of the 3rd International ICST Conference on Simulation Tools and Techniques, ICST.

3. Design Issues for Peer-to-Peer Massively Multiplayer Online Games Phil Trinder and Hamish Taylor;Fan;Int. J. Adv. Media Commun.,2010

4. Public Screens;McQuire;Int. J. E-Plan. Res.,2012

5. Fortin, C., and Fortin, C. (2015). Harvesting the Interactive Potential of Digital Displays in Public Space: The Poetics of Public Interaction. [Ph.D. Thesis, Simon Fraser University].

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3