Design and Application of Interactive Cultural Heritage Education Gamified Learning System

Author:

Wang Chenmeng1ORCID,Md Arif Mohd Fuad2ORCID

Affiliation:

1. Ph.D candidate, College of Creative Arts, Universiti Teknologi Mara (UiTM), Shah Alam, Selangor, Malaysia

2. Senior Lecturer (Ph.D), College of Creative Arts, Universiti Teknologi Mara (UiTM), Shah Alam, Selangor, Malaysia

Abstract

This article uses traditional Chinese handicrafts' intangible cultural heritage culture as the research object, mainly studying the design and application of interactive cultural heritage gamification. This study first analyzes the reasons for the low learning efficiency of Chinese traditional handicraft intangible cultural heritage and summarizes the gamification theory and its application status. Secondly, the advantages of gamification in cultural heritage education were proposed. Finally, taking the blue calico pattern as an example, it was designed to display the interaction process and behaviour of the application program. A usability test was conducted on the design scheme, and the test results showed that the design scheme could meet user needs and achieve the display and dissemination of the blue calico pattern. This study has specific reference value for promoting cultural heritage education through gamification and is of great significance for promoting the inheritance and promotion of cultural heritage. Traditional cultural disseminators and artisans can benefit from it.

Publisher

International Association for Digital Transformation and Technological Innovation

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