Author:
Bizzocchi Jim,Lin M.A. Ben,Tanenbaum Theresa Jean
Subject
Computer Science Applications,Visual Arts and Performing Arts
Cited by
18 articles.
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1. Espaço e interatividade na remediação de um livro ficcional: análise de um exemplo;DAT Journal;2022-10-24
2. Press A to Jump: Design Strategies for Video Game Learnability;CHI Conference on Human Factors in Computing Systems;2022-04-27
3. Fidelity and Play Model;Handbook of Research on Promoting Economic and Social Development Through Serious Games;2022-03-18
4. Resources for Comparative Analysis of IDN Authoring Tools;Interactive Storytelling;2022
5. Narrative as a Game User Experience Dimension: An Experimental Study;International Series on Computer Entertainment and Media Technology;2021-12-08