Developing a Virtual Campus Model in an Interactive Game-Engine Environment for Building Energy Benchmarking

Author:

Woo Jeong-Han1,Peterson Mark A.2,Gleason Blake3

Affiliation:

1. Associate Professor, Dept. of Civil and Architectural Engineering and Construction Management, Milwaukee School of Engineering, Milwaukee, WI 53202 (corresponding author).

2. Integrated Construction Coordinator, Mortenson Construction, Milwaukee, WI 53045.

3. Field Engineer, Mortenson Construction, Gustine, CA 95322.

Publisher

American Society of Civil Engineers (ASCE)

Subject

Computer Science Applications,Civil and Structural Engineering

Reference26 articles.

1. Multi-objective optimization for building retrofit strategies: A model and an application

2. Application Areas and Data Requirements for BIM-Enabled Facilities Management

3. Using driving simulators to assess driving safety

4. Castronovo F. Nikolic D. Liu Y. and Messner J. (2013). “An evaluation of immersive virtual reality systems for design reviews.” Proc. 13th Int. Conf. on Construction Applications of Virtual Reality Teesside Univ. Middlesbrough U.K.

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