An Introduction to 3-D User Interface Design

Author:

Bowman Doug A.1,Kruijff Ernst2,LaViola Joseph J.3,Poupyrev Ivan4

Affiliation:

1. Department of Computer Science Virginia Polytechnic Institute and State University

2. InfAR-computer science in architecture Bauhaus Universitaet Weimar

3. Computer Science Department Brown University

4. Sony Computer Science Lab Tokyo, Japan

Abstract

Three-dimensional user interface design is a critical component of any virtual environment (VE) application. In this paper, we present a broad overview of 3-D interaction and user interfaces. We discuss the effect of common VE hardware devices on user interaction, as well as interaction techniques for generic 3-D tasks and the use of traditional 2-D interaction styles in 3-D environments. We divide most user-interaction tasks into three categories: navigation, selection/manipulation, and system control. Throughout the paper, our focus is on presenting not only the available techniques but also practical guidelines for 3-D interaction design and widely held myths. Finally, we briefly discuss two approaches to 3-D interaction design and some example applications with complex 3-D interaction requirements. We also present an annotated online bibliography as a reference companion to this article.

Publisher

MIT Press - Journals

Subject

Computer Vision and Pattern Recognition,Human-Computer Interaction,Control and Systems Engineering,Software

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