Presence Questionnaires in Driving Simulation

Author:

Himmels Chantal123,Rock Teresa14,Venrooij Joost1,Riener Andreas2

Affiliation:

1. BMW Group Munich, Germany

2. Technische Hochschule Ingolstadt Ingolstadt, Germany

3. Johannes Kepler University Linz Linz, Austria

4. Technische Universität Berlin Berlin, Germany

Abstract

Abstract Automotive research often takes place in driving simulators, where a high sense of feeling present in the virtual traffic situation has been hypothesized to foster a realistic driving behavior. Presence in driving simulators has been investigated using subjective questionnaires, but their validity for application in driving simulators has not yet been verified. In a first approach, we aimed at critically investigating whether presence questionnaires can or cannot be applied in driving simulation. Therefore, we conducted a within-subjects experiment with N=50 participants comparing presence between a low- and a high-fidelity simulator, using two commonly used questionnaires: the Igroup Presence Questionnaire (IPQ) and the Slater-Usoh-Steed (SUS*) presence questionnaire. The wording of the SUS* questionnaire has been adopted for use in driving simulation prior to its use in the study. Results show a strong correlation between the adapted SUS* questionnaire and the IPQ. Both questionnaires reflected a significant difference in presence between the low-fidelity and the high-fidelity simulator. The reliability of both questionnaires was acceptable (Cronbach's alpha > .7). The present results are promising in that presence questionnaires, including in particular the adapted SUS* and the IPQ, can be used in driving simulation. The validity of the adapted SUS* questionnaire should be further investigated.

Publisher

MIT Press

Subject

Computer Vision and Pattern Recognition,Human-Computer Interaction,Control and Systems Engineering,Software

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