Exploring the Usability of Phone-Based Virtual Reality in Management-Communication Training

Author:

Zielke Marjorie1,Zakhidov Djakhangir1,Prasad Shringarpure Malavika1,DeFries Erik1,Avila Rudy1,Keul Jacob1,Carpenter Turner Dean2,Hargrove Stacy2,Bateman Sabrina2,Young Christopher2

Affiliation:

1. The University of Texas at Dallas 800 W Campbell Rd Richardson, TX 75080

2. The Texas Department of Transportation 125 E 11th St Austin, TX 78701

Abstract

Abstract Phone-based virtual reality (VR) is a potentially important delivery medium for management communication training, particularly as hybrid work environments create the need for new ways to deliver training experiences where students can role-play and practice privately with virtual employees. However, few studies have focused on the viability of delivering phone-based VR, particularly in terms of understandability and usability. In this preliminary case study, we utilize a proxy group of business school students and study their ability to assemble, navigate, and complete a training module using a phone-based VR system that focuses on management communication training. Overall, the system obtained an excellent mean rating on a common standardized instrument, the System Usability Scale (SUS), and other measures. We also detail concerns of a small but important participant group who gave the system less favorable ratings and delineate modifications that may be appropriate for the intended audience, Texas Department of Transportation (TxDOT) employees.

Publisher

MIT Press

Subject

Computer Vision and Pattern Recognition,Human-Computer Interaction,Control and Systems Engineering,Software

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