Chinese Traditional Handicraft Education Using AR Content

Author:

Ji Yi1,Tan Peng2,Hills Damian3

Affiliation:

1. Department of Art and Design, Guangdong University of Technology, Guangzhou, 510000, China; De Montfort University, Leicester LE1 9BH, U.K..

2. Department of Art and Design, Guangdong University of Technology, Guangzhou, 510000, China.

3. Queensland College of Art, Griffith University, Brisbane QLD, 4101, Australia.

Abstract

This paper proposes a new Chinese traditional handicraft learning mode through embodied interaction using WebAR technology. It details how emergent technologies for cognitive learning can enhance learning in the teaching of a traditional handicraft. A study is presented where students learn about traditional handicrafts with a whole-body interactive simulation utilizing WebAR devices, and this is compared to traditional methods using a desktop version for the simulation. Results show that the Chinese traditional handicraft learning mode based on WebAR affords embodied interaction and improves learning between real context and virtual devices; thus WebAR devices enhance embodied interaction of traditional handicraft simulations. This contribution is highly relevant for users who aim to learn and be creative in different contexts that deliver new forms of Chinese traditional handicraft learning.

Publisher

MIT Press - Journals

Subject

Computer Science Applications,Music,Engineering (miscellaneous),Visual Arts and Performing Arts

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