Creature:Interactions: A Social Mixed-Reality Playspace

Author:

Bluff Andrew1,Johnston Andrew2

Affiliation:

1. Creativity & Cognition Studios, University of Technology Sydney, 15 Broadway, Ultimo NSW 2007, Australia,

2. Creativity & Cognition Studios/Animal, Logic Academy, University of Technology Sydney, 15 Broadway, Ultimo NSW 2007, Australia,

Abstract

This paper discusses Creature:Interactions (2015), a large-scale mixed-reality artwork created by the authors that incorporates immersive 360° stereoscopic visuals, interactive technology, and live actor facilitation. The work uses physical simulations to promote an expressive full-bodied interaction as children explore the landscapes and creatures of Ethel C. Pedley’s ecologically focused children’s novel, Dot and the Kangaroo. The immersive visuals provide a social playspace for up to 90 people and have produced “phantom” sensations of temperature and touch in certain participants.

Publisher

MIT Press - Journals

Subject

Computer Science Applications,Music,Engineering (miscellaneous),Visual Arts and Performing Arts

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Devising Interactive Theatre;Proceedings of the 2019 on Designing Interactive Systems Conference;2019-06-18

2. The Art of Interaction: What HCI Can Learn from Interactive Art;Synthesis Lectures on Human-Centered Informatics;2018-03-08

3. Collaborative Creation in Interactive Theatre;Springer Series on Cultural Computing;2018

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