bmlTUX: Design and control of experiments in virtual reality and beyond

Author:

Bebko Adam O.,Troje Nikolaus F.ORCID

Abstract

Advances in virtual reality (VR) technology have made it a valuable new tool for vision and perception researchers. Coding VR experiments from scratch can be difficult and time-consuming so researchers rely on software such as Unity game engine to create and edit virtual scenes. However, Unity lacks built-in tools for controlling experiments. Existing third-party add-ins require complicated scripts to define experiments. This can be difficult and requires advanced coding knowledge, especially for multifactorial experimental designs. In this paper, we describe a new free and open-source tool called the BiomotionLab Toolkit for Unity Experiments (bmlTUX) that provides a simple interface for controlling experiments in Unity. In contrast to existing tools, bmlTUX provides a graphical interface to automatically handle combinatorics, counterbalancing, randomization, mixed designs, and blocking of trial order. The toolbox works “out-of-the-box” since simple experiments can be created with almost no coding. Furthermore, multiple design configurations can be swapped with a drag-and-drop interface allowing researchers to test new configurations iteratively while maintaining the ability to easily revert to previous configurations. Despite its simplicity, bmlTUX remains highly flexible and customizable, catering to coding novices and experts alike.

Publisher

Center for Open Science

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Proof-of-Concept Study to Evaluate the Impact of Spatial Audio on Social Presence and User Behavior in Multi-Modal VR Communication;Proceedings of the 2023 ACM International Conference on Interactive Media Experiences;2023-06-12

2. Cybersickness in Virtual Reality Questionnaire (CSQ-VR): A Validation and Comparison against SSQ and VRSQ;Virtual Worlds;2023-01-29

3. Eye Tracking in Virtual Reality;Virtual Reality in Behavioral Neuroscience: New Insights and Methods;2023

4. QuickVR: A standard library for virtual embodiment in unity;Frontiers in Virtual Reality;2022-09-15

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