Using soft systems methodology for computer game design

Author:

Taylor M. J.,Baskett M.,Hughes G. D.,Wade S. J.

Publisher

Wiley

Subject

Information Systems and Management,Strategy and Management,General Social Sciences

Reference41 articles.

1. Term based gameplay;Boon;Develop,2004

2. Bustard D He Z Wilkie F 1999 Soft systems and use case modelling: mutually supportive or mutually exclusive

3. Planning characters' behaviour in interactive storytelling;Cavazza;Journal of Visualisation and Computer Animation,2002

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2. Tool-assisted Game Scenario Representation Through Flow Charts;Proceedings of the 13th International Conference on Evaluation of Novel Approaches to Software Engineering;2018

3. Application of SSM in tackling problematical situations from academicians’ viewpoints;Systemic Practice and Action Research;2017-07-24

4. Open source computer game application: An empirical analysis of quality concerns;Entertainment Computing;2017-06

5. An Application of Soft Systems Methodology in the Sugar Industry;International Journal of Qualitative Methods;2015-02

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