Interactive texture editing for garment line drawings
Author:
Affiliation:
1. Graduate School of Information Science and Technology The University of Tokyo Tokyo Japan
2. School of Media Science Tokyo University of Technology Tokyo Japan
Publisher
Wiley
Subject
Computer Graphics and Computer-Aided Design,Software
Link
https://onlinelibrary.wiley.com/doi/pdf/10.1002/cav.2117
Reference36 articles.
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2. Inverse Free-form Deformation for interactive UV map editing
3. CorrêaWT JensenRJ ThayerCE FinkelsteinA.Texture mapping for cel animation. Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques.New York NY:ACM;1998. p.435–46. DOIhttps://doi.org/10.1145/280814.280949
4. HudonM GroganM SmolicA.Deep normal estimation for automatic shading of hand‐drawn characters. Proceedings of the European Conference on Computer Vision (ECCV).Cham Switzerland:Springer;2018. p.246–62. DOIhttps://doi.org/10.1007/978‐3‐030‐11015‐4_20
5. Interactive Sketch-Based Normal Map Generation with Deep Neural Networks
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