The influence of violent and nonviolent computer games on implicit measures of aggressiveness
Author:
Publisher
Wiley
Subject
General Psychology,Arts and Humanities (miscellaneous),Developmental and Educational Psychology
Link
http://onlinelibrary.wiley.com/wol1/doi/10.1002/ab.20329/fullpdf
Reference75 articles.
1. An update on the effects of playing violent video games;Anderson;J Adolesc,2004
2. Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature;Anderson;Psychol Sci,2001
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4. Thoughts about actions: The effects of specificity and availability of imagined behavioral scripts on expectations about oneself and others;Anderson;Soc Cogn,1987
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