Exploring the effects of gamification on students with rote learning background while learning computer programming

Author:

Tasadduq Mamoona1,Khan M. Salman1ORCID,Nawab Rao M. A.1,Jamal M. Hassan1,Chaudhry M. Tayyab1

Affiliation:

1. COMSATS University Islamabad, Lahore Campus Lahore Pakistan

Publisher

Wiley

Subject

General Engineering,Education,General Computer Science

Reference76 articles.

1. A strategy for the promotion of computer programming using Urdu language in Pakistan;Abid I.;South Asian Studies,2016

2. Active Blended Learning to Improve Students’ Motivation in Computer Programming Courses: A Case Study

3. Motivation and students behavior: A tertiary level study;Ali Z.;Int. J. Psychol. Couns.,2011

4. Analysis of motivational strategies for learning of students on their performance: A case of private higher education institutions of Pakistan;Amir F.;Dialogue (Pakistan),2011

5. F. R.Andrade R.Mizoguchi andS.Isotani The bright and dark sides of gamification International conference on intelligent tutoring systems Springer 2016 pp.176–186.

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