Affiliation:
1. SUNY‐Buffalo USA
2. University of South Carolina USA
3. Simmons University USA
4. College of the Holy Cross USA
5. University of Galway Ireland
Abstract
ABSTRACTThis research analyzes the results of a study that is part of a larger, interdisciplinary, and multi‐institutional project that examines the usability and effectiveness of virtual reality (VR) training for library and information science (LIS) graduate students and professionals in gaining skills for interacting effectively with patrons in crisis. This paper reports on key findings related to the effectiveness of VR training for teaching empathy, confidence, and de‐escalation skills for LIS graduate students. The findings illustrate that VR has the potential to impact LIS graduate education by reaching a wider audience that introduces training in low‐stakes, immersive environments and that does not pose harm to patrons in crisis. This study also contributes innovative approaches that support training in skills including empathy, confidence, and de‐escalation.
Subject
Library and Information Sciences,General Computer Science