The effects of virtual human's spatial and behavioral coherence with physical objects on social presence in AR
Author:
Affiliation:
1. Department of Computer Science; University of Central Florida; Orlando FL USA
2. Sewanee: The University of the South; Sewanee TN USA
3. Department of Communication; Stanford University; Stanford CA USA
Funder
Office of Naval Research (ONR) Code 30
Florida Hospital Endowed Chair in Healthcare Simulation
Publisher
Wiley
Subject
Computer Graphics and Computer-Aided Design,Software
Link
http://onlinelibrary.wiley.com/wol1/doi/10.1002/cav.1771/fullpdf
Reference15 articles.
1. Blascovich J A theoretical model of social influence for increasing the utility of collaborative virtual environments International Conference on Collaborative Virtual Environments Bonn, Germany 2002 25 30
2. Computer Supported Cooperative Work;Blascovich,2002
3. Immersive virtual environment technology as a methodological tool for social psychology;Blascovich;Psychological Inquiry,2002
4. Kim K Welch G Fukuoka, Japan 2015 15 19
5. Using behavioral realism to estimate presence: A study of the utility of postural responses to motion stimuli;Freeman;Presence: Teleoperators Virtual Environ,2000
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