Depth perception in shuffleboard: Depth cues effect on depth perception in virtual and augmented reality system

Author:

Ping Jiamin1ORCID,Weng Dongdong12,Liu Yue12,Wang Yongtian1

Affiliation:

1. Beijing Engineering Research Center of Mixed Reality and Advanced Display, School of Optics and PhotonicsBeijing Institute of Technology Beijing China

2. Beijing Film AcademyAICFVE Beijing China

Funder

National Natural Science Foundation of China

National Basic Research Program of China

Publisher

Wiley

Subject

Electrical and Electronic Engineering,Atomic and Molecular Physics, and Optics,Electronic, Optical and Magnetic Materials

Reference44 articles.

1. WykEV VilliersRD.Virtual reality training applications for the mining industry in International Conference on Computer Graphics Virtual Reality Visualisation and Interaction in Africa.2009.

2. Proving the Effectiveness of Virtual Reality Simulation for Training in Laparoscopic Surgery

3. AveryB PiekarskiW WarrenJ ThomasBH.Evaluation of user satisfaction and learnability for outdoor augmented reality gaming in Australasian User Interface Conference.2006.

4. FlyAR: Augmented Reality Supported Micro Aerial Vehicle Navigation

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