16‐2: Invited Paper: Causes and Consequences of IPD Mismatch in XR Devices

Author:

Wilcox Laurie M.1,Allison Robert S.2

Affiliation:

1. Department of Psychology York University Toronto Canada M3J1P3

2. Dept. of Electrical Engineering and Computer Science York University Toronto Canada M3J1P3

Abstract

Binocular 3D display systems, including virtual, augmented and mixed reality (collectively referred to as XR) devices support stereoscopic depth perception by presenting dichoptic views separately to the two eyes rendered according to their vantage points. A common human factors issue is a mismatch between the observer's physical interpupillary distance (IPD) and 1) the separation between the device optics and 2) the rendered/captured content. This paper provides a theoretical review of the importance and consequences for user experience of accurately estimating IPD and incorporating it into HMD adjustments, calibration and rendering.

Publisher

Wiley

Reference46 articles.

1. Perceiving in DepthVolume 2 Stereoscopic Vision

2. Contributions to the physiology of vision. part the first. On some remarkable, and hitherto unobserved, phenomena of binocular vision;Wheatstone C;Philos Trans R Soc Lond,1838

3. Stereoscopic depth constancy from a different direction

4. Stereoscopic depth constancy

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