A high precision shooting and bouncing rays method without mesh for scattering calculation of complex target

Author:

Li Jianzhou1,Li Shuang1ORCID

Affiliation:

1. Northwestern Polytechnical University Xi'an China

Funder

International Scientific Cooperation Project Fund of Shaanxi Major Research Plan

CALT Foundation

Seed Foundation of Innovation and Creation for Graduate Students in Northwestern Polytechnical University

Publisher

Wiley

Subject

Electrical and Electronic Engineering,Computer Science Applications,Modelling and Simulation

Reference13 articles.

1. Shooting and bouncing rays: calculating the RCS of an arbitrarily shaped cavity

2. SundararajanP NiamatMY.FPGA implementation of the ray tracing algorithm used in the XPATCH software//Circuits and Systems 2001. Mwscas 2001. Proceedings of the IEEE 2001 Midwest Symposium on IEEE 2001:446‐449vol.1.

3. Multiresolution grid algorithm in the SBR and its application to the RCS calculation

4. PopovS GuentherJ SeidelHP et al.Stackless KD‐tree traversal for high performance GPU ray tracing. Computer Graphics Forum2007:415‐424(10).

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