Interactive light source position estimation for augmented reality with an RGB‐D camera

Author:

Boom Bastiaan J.1,Orts‐Escolano Sergio2,Ning Xin X.1,McDonagh Steven1,Sandilands Peter1,Fisher Robert B.1

Affiliation:

1. School of Informatics University of Edinburgh Edinburgh UK

2. Dpt. Computer Technology Computation University of Alicante Alicante Spain

Funder

Generalitat Valenciana

Engineering and Physical Sciences Research Council

Publisher

Wiley

Subject

Computer Graphics and Computer-Aided Design,Software

Reference53 articles.

1. IzadiS NewcombeRA KimD HilligesO MolyneauxD HodgesS KohliP ShottonJ DavisonAJ FitzgibbonAW.Kinectfusion: real‐time dynamic 3D surface reconstruction and interaction. InSIGGRAPH Talks:Vancouver British Columbia Canada 2011;23:1–23:1.

2. NewcombeRA IzadiS HilligesO MolyneauxD KimD DavisonAJ KohliP ShottonJ HodgesS FitzgibbonAW.Kinectfusion: real‐time dense surface mapping and tracking. InISMAR:Basel Switzerland 2011;127–136.

3. BoomBJ Orts‐EscolanoS NingXX McDonaghS SandilandsP FisherRB.Point light source estimation based on scenes recorded by a RGB‐D camera. InBritish Machine Vision Conference:Bristol United Kingdom 2013;1–11.

4. A Survey of Inverse Rendering Problems

5. RamamoorthiR HanrahanP.A signal‐processing framework for inverse rendering. InProceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques SIGGRAPH '01.ACM:New York NY USA 2001;117–128.

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