Affiliation:
1. Department of Physical Education, University of Electronic Science and Technology of China, Chengdu, Sichuan 610054, China
2. Department of Exercise Science, Physical Education and Recreation of Colorado State University- Pueblo, Pueblo, CO 81001, USA
Abstract
With the development of sports, competition is becoming more and more confrontational and modern sports are developing in the direction of fast speed, fast rhythm, good skills, and high-altitude combat. And, this development requires good conditions and technology as a guarantee. Sports denote a competitive physical activity, which follows four aspects of competition: technology is the foundation, tactics are the means, the body is the cornerstone, and the psychology is the decisive point. Among these four factors, if the athlete does not have a good body, all techniques and know-how are empty talks. In this paper, two algorithms are introduced to track the athletes’ physical training and tactical training videos and the relevant data in the game are counted to obtain the physical indicators required by the athletes in each position. In a certain game, the sprint distance in the first round was 1979 m, the high-speed running distance was 2426 m, the high-intensity running distance was 4398 m, and the jogging distance was 1267 m.
Funder
Fundamental Research Funds for the Central Universities
Subject
Computer Science Applications,Software
Cited by
2 articles.
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