Affiliation:
1. Harbin University of Science and Technology, Harbin 150080, Heilongjiang, China
2. Weifang University of Science and Technology, Shandong, China
Abstract
With the improvement of people's living standards, people's pursuit of clothing is becoming more and more diverse. As the main way to shape the external curve of the human body and reflect the texture of clothing materials, pleating technology is widely used in clothing. Different wrinkle expression techniques can often be seen in garment production and press conferences. Many designers are inseparable from the use of folding technology in their creation. The decoration of clothing is also constantly enriched. Diversified and multitype fabrics will bring great differences and influence to clothing and even affect the trend. Based on the computer animation technology, through the analysis of the principle of three-dimensional folds, this paper explores the formation of geometric patterns from two-dimensional plane fabric laying to three-dimensional, mainly through the techniques of pleating, kneading, lattice pleating, and pleating, so as to knead, stack or stack the fabrics orderly or randomly and naturally. The folded intersection area and nonfolded area are formed to form the basis of three-dimensional geometric folds. The simulation results show that the computer animation technology can effectively support the three-dimensional fold garment pattern design, select different materials for regional folding, present obvious three-dimensional geometric pattern folds, understand the expression forms of folds, and explain the application of folds in garment design, so as to provide some reference for fold garment design.
Subject
General Engineering,General Mathematics
Cited by
1 articles.
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